This week's unity tutorials are getting a bit more difficult, we're now learning about shading and changing the landscape along with a few actions. Also, we learned how to add a cursor which is, in my opinion, a necessity to make the game as user-friendly and professional as possible. The player casting is something I simply do not understand at all, I've tried and tried, but, combined with all of this new information and software, It is a lot to take in. It is definitely quite difficult and I am struggling, still to wrap my head around the controls, etc. Although I am learning a few more techniques that can help with my game ideas, I just need to practice more and try my best to fully understand the program. Right now, I am feeling exactly how I felt at the beginning of semester one when we began learning HTML and CSS. It was a completely new field and language to learn that is quite complex. But, we took it slow and step by step, and eventually, we got there. Unfortunat...