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Showing posts from December, 2019

BETA Things Have Happened In My Life.

So.. I have spent many upon many hours this weekend on several 'Unity Free Tutorials' from previous blog posts, and I have struggled a lot. I have tried to implement timers, etc, into my game and absolutely none of it has worked. I cannot figure out the coding, the errors, or C# in general, and the tutorials don't help with the confusion as they aren't exactly what I wanted to achieve. One issue I've had for example is the timer. I've followed around five different tutorials on this particular one as I really wanted to put it onto my game. Each one I've found is a bit different from what I want and doesn't fit the game. Except one, and when I tried to follow it, '(Sprites?)' were introduced and I could not get any of it to work at all. My Own Screenshot of my Unity. I don't know what I'm doing wrong, so therefore, I have absolutely no idea how to fix it. Considering the tutorials I researched were 'extras' that I tho

Unity Free Tutorials

Unity Free Tutorials This week has been an extremely busy week with deadlines. Unfortunately, due to other massive submissions in these last two weeks, I don't even have a minute spare to practice these tutorials or develop my project until the weekend. But, I have had just enough time to watch these tutorials and understand what is happening in them in order to implement them into my own game. I never even thought about these particular things until I was reading and commenting on other student's blog posts. I'm glad now, as it's just in time right before the end and they are obviously quite necessary in the development and functionality of a game. Main Menu https://youtu.be/_1wMnE06PeU Pause Menu https://youtu.be/JivuXdrIHK0 The coding from both of these tutorials seems quite difficult, and I am positive that I can complete them both separately, but when it comes to implementing them both together in the same game, I'm so sure. Hopefully, it wil

Games Testing

Criticism I personally found this particular topic extremely interesting to read about as criticism is a huge part of college and project work. We are constantly getting constructively criticized by each other and lecturers to get an external input and perspective on our work. We are also constantly giving constructive criticism (especially in this module with our weekly project feedback comments) so reading about it and learning to use it in the most useful way possible is extremely helpful. Most People Aren't Good At Criticism We usually find it hard to find a good way to comment on somebody's work. Some people are either too timid ("I like it!") and some are too outspoken (can lead to an argumentative result) Constructive Criticism offers valid feedback both positive and negative. Giving constructive criticism can lend much-needed assistance to an individual by giving them feedback on things that can be improved or issues that can be avoided. VALID

Tech Tip: Blog Profile

So, for a Tech Task this week, I decided to add a small 'About me' in the sidebar of my blog, where viewers access the labels, etc. My Own Screenshot This is now what the blog's sidebar looks like. It isn't a huge change but I thought it was a nice little feature to have so that viewers don't have to go all the way to my introduction post to find some information about me.