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Showing posts with the label week 8

First Playable

Hi! So, I've caught up on what I could on Unity. I've completed the necessary tutorials and have my first playable level complete! So the 'Maze Game' as it is, is quite basic as it's only the first level of the game, but I've successfully completed all of the mechanics that were needed in order for my game to function and from here on out it will be a lot easier to create more challenging levels as I have completed the hard parts, so I only need to expand the levels from now on. My own screenshot of my first playable. This is where the playable begins. The capsule is the 'player' and the objective is to collect all of the coins. The coins spin to signify that they are an item to be collected.  My own screenshot of my first playable. The counter at the top of the screen reduces the number as the coins are collected. I thought a counter would be a better option than a score as it shows completion. My own screenshot of my f...

Unity Free Tutorials

It took me some time to try and find the right tutorials that I wanted to use, but in the end, it was worth it as I found the perfect ones! So, first of all, I've been (and still am) extremely behind on the project aspect of this module. I took a week off of uploads due to other priorities in different modules building up too much, and that was a huge mistake, it then began to build up more and was too daunting and I felt like I couldn't move on without going back to do it all. But, here I am now, trying my best to do what I can. A little update on what my actual idea is: The idea I decided to go for (if you read my game decisions blog) was the maze game. I felt like this was the most realistic to execute with the skills and knowledge that I have. Considering that I decided to practice unity away from the weekly tutorials in my own time, and this is the most I could achieve, I think my other ideas were a bit far-fetched. There were a lot of errors that I had no idea how to...

Game Fun

Today I read some of "Clubs, Diamonds, Hearts, Spades: Players who suit MUD's" The first thing that I learned is 'MUD' is an outdated term and is a precursor to today's 'MMO' Multiplayer Game Meme https://gaming.ebaumsworld.com/pictures/funny-gaming-memes-for-the-gamers-amongst-us/86042157/ Reading this article is quite confusing. It uses language that is difficult to decipher immediately while reading, it takes some time to understand what it's actually saying. I definitely believe they could have used simpler English as all of this is just unnecessary. I browsed through the article and found one part particularly interesting is the Player's Interactions section (noted that these types are stereotypical and it is normal for a player to fit into traits of two or more types): (I have decided to only cover the traits against each other as there are too many variations, this way I can still cover all traits)  Achievers vs Achi...