Hi! So, I've caught up on what I could on Unity. I've completed the necessary tutorials and have my first playable level complete! So the 'Maze Game' as it is, is quite basic as it's only the first level of the game, but I've successfully completed all of the mechanics that were needed in order for my game to function and from here on out it will be a lot easier to create more challenging levels as I have completed the hard parts, so I only need to expand the levels from now on. My own screenshot of my first playable. This is where the playable begins. The capsule is the 'player' and the objective is to collect all of the coins. The coins spin to signify that they are an item to be collected. My own screenshot of my first playable. The counter at the top of the screen reduces the number as the coins are collected. I thought a counter would be a better option than a score as it shows completion. My own screenshot of my f...